Supergiant Games, LLC is an independent video game developer and publisher based in San Francisco, California. Established in 2009 by Amir Rao and Gavin Simon, both former Electronic Arts employees, the studio has garnered acclaim for its unique and engaging titles. Their debut game, Bastion, released in 2011, was praised for its narrative and art style. This success was followed by Transistor in 2014, Pyre in 2017, and the highly acclaimed Hades in 2020, which received multiple Game of the Year awards. In 2025, Supergiant released Hades II, continuing their tradition of delivering compelling gameplay experiences. The studio is known for its iterative development approach, allowing for flexibility and responsiveness to player feedback. Despite their success, Supergiant maintains a small team, fostering a collaborative and creative environment that emphasizes quality and innovation in game design.